# Ebbtide Game Wiki > Unofficial, sourced fan wiki for Ebbtide (Steam app 4915700), an upcoming real-time zombie survival strategy game by solo developer ProjectAlive. Not affiliated with ProjectAlive or Valve. Not about Ebbtide boats. Facts verified 2026-10-29; applies to: Pre-release (store page & dev posts, Oct 2026). Key facts (with sources on each linked page): - Status: unreleased. Steam says "Coming soon". Release date, price and Early Access decision: not announced (developer FAQ, Oct 23, 2026). Official page: https://store.steampowered.com/app/4915700/Ebbtide/ - Next steps: a Steam Playtest is being prepared, then a public demo. Dates will be posted on Steam and Discord (https://discord.gg/ebbtide). - Platforms: Steam on Windows 10 64-bit and macOS (Apple Silicon). Steam Deck being considered. No console or mobile plans for now. Known specs: DirectX 11, 10 GB storage; CPU/GPU to be announced. - Single-player. Co-op is being considered for a post-launch update, not promised. Mods and Steam Workshop are planned. - Engine: Unity 6 / C#. Developed by one person. 100,000+ wishlists in three days (Oct 2026). - Premise: command TF-1 "Ark", humanity's last carrier task force, starting in Los Angeles (Hollywood Hills to the Port of LA). The tutorial and Chapter 1 are a fighting retreat across LA; a world-map sandbox follows. - Core systems: one continuous operations map that zooms into 3D pixel-art battlefields with no loading screen and no auto-resolve; 15 districts sliding Hold, Crisis, Lost; pause or up to 4x speed; TAB direct control; FOB building (HESCO/concrete walls, gun nests, CIWS, mortar pits, ammo depot, fuel point); ammo and fuel only at held bases; convoys by truck and helicopter; fire support from M777, HIMARS, destroyer guns, Tomahawks, F/A-18, F-15E, F-35B, A-10, AC-130J, MQ-9. - Enemy: about a million zombies controlled by the Nexus hive mind, which ambushes convoys, cuts roads and besieges bases; warnings precede attacks. - Languages: English and Korean base; 17 more planned via community translation. - Generative AI disclosed for the soundtrack, some voices, SFX/ambient audio, event illustrations, some 3D models and translation help; none at runtime. Labels used on the site: "Official" (Steam store page), "Dev" (developer posts and official video descriptions), "Players" (Steam discussions, unconfirmed), "Press" (media). ## Game info - [Release Date, Playtest & Price](https://ebbtidegame.org/release-date/): No date, price or demo yet. What the developer has said about the playtest, demo and Early Access. - [Steam, PC, Mac & System Requirements](https://ebbtidegame.org/platforms/): Windows 10 and Apple Silicon Mac on Steam. Steam Deck, consoles, mobile and controller status. - [Gameplay, Trailer & Official Videos](https://ebbtidegame.org/gameplay/): The Steam trailer and every official dev video, with what each one shows. - [Multiplayer & Co-op](https://ebbtidegame.org/co-op/): Single-player at launch. Co-op is being considered for a post-launch update, not promised. - [Generative AI Disclosure](https://ebbtidegame.org/ai-disclosure/): Exactly which assets used AI, what the developer plans to rework, and what players are asking. - [Ebbtide FAQ](https://ebbtidegame.org/faq/): Short, sourced answers: developer, engine, mods, languages, map size and more. - [Updates & Dev Log](https://ebbtidegame.org/updates/): Dated log of Steam announcements, official videos and store changes. ## Wiki - [Ebbtide Wiki](https://ebbtidegame.org/wiki/): Every announced system in one index, each tagged confirmed, planned or unknown. - [Operations Map & Districts](https://ebbtidegame.org/wiki/operations-map/): One continuous map: 15 LA districts, Hold → Crisis → Lost, pause and 4x speed. - [Units, Vehicles & Helicopters](https://ebbtidegame.org/wiki/units/): Guard, police, Marines, armor, attack and transport helicopters, loadouts and direct control. - [Fire Support & Air Strikes](https://ebbtidegame.org/wiki/fire-support/): Artillery, HIMARS, naval guns, Tomahawks, carrier jets, AC-130J and MQ-9. - [Base Building, FOBs & Supply](https://ebbtidegame.org/wiki/base-building/): Walls, gun nests, CIWS, depots, and why convoys and fuel decide every fight. - [Zombies & the Nexus](https://ebbtidegame.org/wiki/zombies-nexus/): A million-strong horde run by a hive mind that ambushes, cuts roads and besieges. - [Campaign, the Ark & World Map](https://ebbtidegame.org/wiki/campaign/): Tutorial and Chapter 1 in LA, then a world-map sandbox with the TF-1 "Ark" fleet. ## Optional - [Full text of every page](https://ebbtidegame.org/llms-full.txt): all articles as plain markdown in one file - [About & sourcing policy](https://ebbtidegame.org/about/)