# EbbtideGame.org — full text Unofficial, sourced fan wiki for Ebbtide, the zombie survival RTS by ProjectAlive (Steam app 4915700). Not affiliated with ProjectAlive or Valve. Ebbtide is unreleased; facts describe pre-release material. Labels: [Official] store/pinned posts, [Dev] developer statements, [Players] unconfirmed community reports, [Press] coverage. --- # Ebbtide Zombie survival RTS · field wiki URL: https://ebbtidegame.org/ Unofficial wiki · verified 2026-10-29 Ebbtide Zombie survival RTS · field wiki Ebbtide is an upcoming real-time strategy game from solo developer ProjectAlive. You command TF-1 "Ark", humanity's last carrier task force, as Los Angeles falls to a horde of a million zombies. This wiki tracks what is confirmed, what is planned, and what nobody knows yet, with a source on every claim. [Wishlist on Steam](https://store.steampowered.com/app/4915700/Ebbtide/) [Release status](https://ebbtidegame.org/release-date/) - **Release**: TBA - **Playtest**: Prep - **Mode**: Solo - **Platform**: PC · Mac TF-1 ARK · LA OPS T+00:00 Hold — Crisis — Lost — II 1x 2x 4x Fan-made illustration, not game footage or the real map. The game's map has 15 districts and runs paused or up to 4x. Tap a district to reinforce it. Sitrep · Oct 29, 2026 ## What we actually know Sorted the way the developer has framed it. "Confirmed" means the Steam page or a developer post says it plainly; nothing here is guessed from trailers. [All answers ](https://ebbtidegame.org/faq/) ### Confirmed - Single-player RTS with a seamless operations map → battlefield zoom - 15 LA districts that slide Hold → Crisis → Lost; pause or 4x speed - TAB takes direct control of a soldier, tank or helicopter - Forward bases that rearm and refuel only what you supply - Windows 10 and Apple Silicon Mac, 10 GB, DirectX 11 - Built in Unity 6 by one developer ### Planned Considering - Steam Playtest, then a public demo Planned - Mods & Steam Workshop Planned - Gamepad support In work - World-map sandbox beyond LA Planned - Co-op after launch Considering - Steam Deck Considering ### Not announced - Release date and price: "not been decided yet" - Early Access or full launch: undecided - Playtest dates and how to join - Final CPU / GPU requirements - Consoles and mobile: PC only for now Not planned How a fight works ## The map is the battlefield The core idea, as described on the Steam page: there are no separate missions and no hidden auto-resolve. Strategy and tactics happen on one continuous map. - Read the city. On the operations map, LA's districts shift between Hold, Crisis and Lost. You only see hordes inside your forces' line of sight. - Commit forces. Order Guard, LAPD and Sheriff's units to hold, delay or withdraw; call in Marines; send truck and helicopter convoys. - Zoom in. Scroll into any street and it becomes the live 3D battlefield. Set formations and stances, or press TAB to take direct control. - Keep it supplied. Units rearm and refuel only at bases you hold, so convoys and supply lines decide how long a position lasts. - Everything carries back. Every soldier lost, zombie killed and building destroyed stays on the map. [Operations map explained ](https://ebbtidegame.org/wiki/operations-map/) Play · YouTube Ebbtide — Official Steam Trailer (Oct 20, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=59f_XjUgFdE) Wiki ## Systems, one page each Built from the store description, the developer's FAQ and the descriptions the developer writes for each official video. [Wiki index ](https://ebbtidegame.org/wiki/) [ OPS ### Operations Map & Districts One continuous map: 15 LA districts, Hold → Crisis → Lost, pause and 4x speed. ](https://ebbtidegame.org/wiki/operations-map/)[ UNT ### Units, Vehicles & Helicopters Guard, police, Marines, armor, attack and transport helicopters, loadouts and direct control. ](https://ebbtidegame.org/wiki/units/)[ FS ### Fire Support & Air Strikes Artillery, HIMARS, naval guns, Tomahawks, carrier jets, AC-130J and MQ-9. ](https://ebbtidegame.org/wiki/fire-support/)[ FOB ### Base Building, FOBs & Supply Walls, gun nests, CIWS, depots, and why convoys and fuel decide every fight. ](https://ebbtidegame.org/wiki/base-building/)[ NXS ### Zombies & the Nexus A million-strong horde run by a hive mind that ambushes, cuts roads and besieges. ](https://ebbtidegame.org/wiki/zombies-nexus/)[ CMP ### Campaign, the Ark & World Map Tutorial and Chapter 1 in LA, then a world-map sandbox with the TF-1 "Ark" fleet. ](https://ebbtidegame.org/wiki/campaign/) Game info ## The questions people ask Drawn from Google searches and the most active Steam discussion threads. [ REL ### Release Date, Playtest & Price No date, price or demo yet. What the developer has said about the playtest, demo and Early Access. ](https://ebbtidegame.org/release-date/)[ SYS ### Steam, PC, Mac & System Requirements Windows 10 and Apple Silicon Mac on Steam. Steam Deck, consoles, mobile and controller status. ](https://ebbtidegame.org/platforms/)[ VID ### Gameplay, Trailer & Official Videos The Steam trailer and every official dev video, with what each one shows. ](https://ebbtidegame.org/gameplay/)[ MP ### Multiplayer & Co-op Single-player at launch. Co-op is being considered for a post-launch update, not promised. ](https://ebbtidegame.org/co-op/)[ AI ### Generative AI Disclosure Exactly which assets used AI, what the developer plans to rework, and what players are asking. ](https://ebbtidegame.org/ai-disclosure/)[ FAQ ### Ebbtide FAQ Short, sourced answers: developer, engine, mods, languages, map size and more. ](https://ebbtidegame.org/faq/)[ LOG ### Updates & Dev Log Dated log of Steam announcements, official videos and store changes. ](https://ebbtidegame.org/updates/) Dev log ## Latest from the developer - Oct 23Steam[100,000 wishlists in 3 days + official FAQ](https://ebbtidegame.org/updates/#2026-10-23)Playtest first, then a demo. Release date and price not decided. Co-op considered post-launch. - Oct 28Video[Air Support: Gunships, Missiles & Mass Bombing](https://www.youtube.com/watch?v=qFvJa3kYpYw)Roles of the F-35B, F-15E, F/A-18F, A-10, AC-130J and MQ-9; carrier loadouts incl. Mk 77 fire bombs; pause and 4x speed. - Oct 25Video[Weapons, Gear & Custom Camouflage](https://www.youtube.com/watch?v=XeXKRKZ84Ss)Modular weapon attachments, soldier gear and carry weight, the paint editor, ghillie suits. - Oct 23Video[100,000 Steam Wishlists in 3 Days! Thank You!](https://www.youtube.com/watch?v=WopNOkbUe9k)Thank-you clip for the wishlist milestone. - Oct 20Video[Official Steam Trailer | Zombie Survival RTS](https://www.youtube.com/watch?v=59f_XjUgFdE)The store-page trailer: operations map, battlefield zoom, helicopters, FOBs, air and naval support. [Full dev log ](https://ebbtidegame.org/updates/) Quick answers ## Ebbtide FAQ **Q: What is Ebbtide?** Ebbtide is an upcoming real-time zombie survival strategy game by solo developer ProjectAlive. You command TF-1 "Ark", humanity's last carrier task force, on an operations map of Los Angeles that zooms straight into a 3D pixel-art battlefield with no loading screen. **Q: When does Ebbtide come out?** No release date has been announced. As of October 29, 2026 the Steam page says "Coming soon", and the developer said on October 23 that the release date and price have not been decided. A Steam Playtest comes first, then a public demo. **Q: Is Ebbtide multiplayer?** No. Ebbtide is listed as single-player. The developer says co-op is being considered for a post-launch update but cannot be promised yet. **Q: What platforms is Ebbtide on?** Steam on Windows 10 (64-bit) and macOS on Apple Silicon. Steam Deck support is being considered. Consoles are not planned for now. **Q: Who makes Ebbtide?** ProjectAlive, the developer and publisher on Steam. The developer describes Ebbtide as a game they are making on their own, in Unity 6 and C#. Looking for boats? This site is about the video game Ebbtide (Steam app 4915700), not Ebbtide boats or Ebbtide apartments. --- # Ebbtide release date & playtest URL: https://ebbtidegame.org/release-date/ Last verified: 2026-10-29 Answer · as of Oct 29, 2026 Ebbtide has no release date, price or demo yet. The Steam page says "Coming soon". The developer's plan is a Steam Playtest first, then a public demo, with dates to be shared on Steam and Discord. [Dev] ## Release status at a glance | Item | Status | What was said | | Release date | Not announced | Store: "Coming soon". Developer: "have not been decided yet." [Official] [Dev] | | Price | Not announced | Not decided; "I will share another update with you soon." [Dev] | | Steam Playtest | Preparing | "I am preparing a playtest." Dates and join details later on Steam and Discord. [Dev] | | Public demo | Planned | After the playtest; schedule not decided. [Dev] | | Early Access | Undecided | "I have not decided yet." [Dev] | | Pre-orders / keys | None | No price exists, so there is nothing official to pre-order. [Official] | ## Steam Playtest The first thing players will be able to touch is a Steam Playtest. In the October 23, 2026 FAQ the developer wrote that they are preparing one and will share "the dates and details on how to join on Steam and Discord when it is ready." [Dev] The earlier October 21 post said the same thing: when a playtest is ready, the Steam news feed hears about it first. [Dev] Steam Playtests are usually opt-in from a button on the game's store page. Until that button appears, there is no list to join and no key to request. ## Public demo A public demo is planned after the playtest. The exact schedule has not been decided. [Dev] Several Steam threads ask for one ("Demo", "SO EXCITED… at least add a demo"); the developer's FAQ is the answer to all of them. ## Early Access or full release? Not decided. Asked directly, the developer answered: "I have not decided yet. I will share an update here once that decision is made." [Dev] ## Price No price has been announced. [Dev] Key-reseller sites already have Ebbtide listing pages; treat any price or "release date" shown by a third-party store as a placeholder, not news. ## Can you download Ebbtide? Not yet, anywhere. Searches for "Ebbtide download" or "Ebbtide zombie game download" will turn up nothing legitimate until the playtest or demo opens on Steam. Do not run installers from unofficial sites claiming to have the game. ## Timeline so far - Oct 19–20, 2026 — Steam page opens for wishlists; the official trailer follows on Oct 20. [Official] - Oct 21, 2026 — 15,000 wishlists; the developer posts about AI use and promises playtest news on Steam first. [Dev] - Oct 23, 2026 — 100,000 wishlists in three days, plus the official FAQ quoted on this page. [Dev] - Oct 25, 2026 — press picks up the wishlist story; still no date on the store page. [Press] - Next — Steam Playtest announcement (date unknown). If you searched "EBITDA zombie game release date", you probably meant Ebbtide. It is the same answer: not announced yet. ## FAQ **Q: When is the Ebbtide release date?** There is no release date yet. The Steam page lists Ebbtide as "Coming soon", and on October 23, 2026 the developer wrote that the release date and price "have not been decided yet". **Q: Is there an Ebbtide demo?** Not yet. The developer plans to run a Steam Playtest first, followed by a public demo. Neither has a date. **Q: How do I join the Ebbtide playtest?** You cannot sign up yet. The developer says playtest dates and joining details will be shared on Steam and on the official Discord when it is ready. Wishlisting or following the game on Steam is the official way to get notified. **Q: Will Ebbtide launch in Early Access?** Undecided. The developer said they have not decided yet and will post an update once that decision is made. **Q: How much will Ebbtide cost?** The price has not been announced. Any site listing a price or selling keys for Ebbtide before the developer announces one is not a reliable source. **Q: Can I download Ebbtide?** No. Ebbtide is not available to download or buy anywhere yet. The only official store page is Steam app 4915700, where you can wishlist it. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [Steam announcement: "15,000 wishlists. Thank you!" (incl. "AI use and the work ahead")](https://store.steampowered.com/news/app/4915700/view/1847286114028218) — 2026-10-21 - [Press] [iXBT.games — "Ebbtide, a zombie survival strategy game, received 75,000 Steam wishlists in two days"](https://ixbt.games/en/news/2026/10/25/avtor-strategii-vyzivaniia-v-mire-s-zombi-ebbtide-za-dva-dnia-polucil-75-tysiac-vislistov-v-steam.html) — 2026-10-25 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide on Steam: PC, Mac & system requirements URL: https://ebbtidegame.org/platforms/ Last verified: 2026-10-29 Answer Steam only, on Windows 10 64-bit and Apple Silicon Mac. Steam Deck is being considered; consoles and mobile are not planned for now. Final CPU and GPU requirements are not out yet. [Official] [Dev] ## Platform status | Platform | Status | Source note | | Windows PC (Steam) | Confirmed | Store lists Windows; developer: "being developed for release on Steam for Windows and macOS." [Dev] | | macOS (Apple Silicon) | Confirmed | Store minimum: "Requires an Apple processor"; macOS version TBA. [Official] | | Steam Deck | Considering | "Steam Deck support is also being considered." [Dev] | | Linux | Not announced | Not a listed platform on Steam. [Official] | | PS5 · Xbox · Switch | Not for now | "For now, I am focused on PC development for Steam." [Dev] | | Android · iOS | Not for now | Requested in a Steam thread; no developer plan beyond PC. [Players] | | Other stores (GOG, Epic) | Not announced | Only Steam has been mentioned. | ## System requirements (so far) The store lists placeholder specs with a note that "final system requirements will be announced before release." [Official] ### Windows — minimum - **OS**: Windows 10 64-bit (64-bit processor and OS required) - **Processor**: To be announced - **Graphics**: To be announced - **DirectX**: Version 11 - **Storage**: 10 GB available space ### macOS — minimum - **Processor**: Apple Silicon (Apple processor required) - **OS**: macOS — version to be announced - **Other**: Final requirements to be announced Recommended specs only say "64-bit processor and operating system" (Windows) and "Apple processor" (Mac). Anything more detailed on other sites is a guess. ## Controller and accessibility - Controller: Steam lists Partial Controller Support; the developer is "working on gamepad support." [Official] [Dev] - Store accessibility tags: Custom Volume Controls, Stereo Sound, Playable without Timed Input. [Official] - Family Sharing: enabled on the store listing. [Official] - Pause: the operations map can be paused or run at up to 4x. [Official] ## Download and buying Ebbtide cannot be downloaded or bought yet. The official store page is [Steam app 4915700](https://store.steampowered.com/app/4915700/Ebbtide/); add it to your wishlist to be notified when a playtest, demo or release goes live. See [release date & playtest](https://ebbtidegame.org/release-date/) for timing. ## FAQ **Q: Is Ebbtide on PC?** Yes. Ebbtide is coming to Steam for Windows 10 (64-bit). It is also listed for macOS on Apple Silicon. **Q: Does Ebbtide run on Mac?** It is planned for macOS on Apple processors (Apple Silicon). The macOS version requirement and final specs are still "to be announced". Intel Macs are not listed. **Q: Is Ebbtide on Steam Deck?** Not confirmed. The developer says Steam Deck support "is also being considered". Linux is not a listed platform. **Q: Is Ebbtide coming to PS5, Xbox or Switch?** Not for now. The developer said: "For now, I am focused on PC development for Steam." **Q: What are the Ebbtide system requirements?** Only partial: Windows 10 64-bit, DirectX 11 and 10 GB of storage. Processor and graphics are "to be announced", and the developer will publish minimum and recommended specs on the Steam page before launch. **Q: Does Ebbtide support controllers?** Steam lists partial controller support, and the developer says they are working on gamepad support. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Players] [Ebbtide — Steam Community discussions (General)](https://steamcommunity.com/app/4915700/discussions/) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide gameplay, trailer & official videos URL: https://ebbtidegame.org/gameplay/ Last verified: 2026-10-29 ## Official Steam trailer Released October 20, 2026 alongside the store page. The developer's summary: direct forces across Los Angeles on the operations map, zoom into the battlefield to command troops or take direct control, deploy infantry and armor, insert troops by helicopter, build forward operating bases, and call in air and naval support. [Dev] Play · YouTube Ebbtide — Official Steam Trailer (Oct 20, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=59f_XjUgFdE) ## What the footage shows - Look: a 3D world drawn as pixel art, top-down, with destructible buildings. The developer calls it a "3D pixel-art zombie survival RTS." [Dev] - Scale: one continuous map of the wider LA metro. The developer drew the boundary short of Anaheim ("sorry, Anaheim!"). [Dev] - Speed: combat can be paused to plan orders or run up to 4x between attacks. [Dev] - Modes: several video descriptions call Ebbtide "a zombie survival RTS with survivor and commander modes." The modes have not been explained further yet. [Dev] - Status: every upload is labeled "early development footage." Expect changes. ## Best single video: the operations map "From the LA Operations Map to the Battlefield" (Oct 16) is the clearest look at the core loop: naval commands and fighter support from the map, Apache orders and a flight across the city, then armored ground units, including a tank that has to be resupplied before its main gun fires again. [Dev] Play · YouTube From the LA Operations Map to the Battlefield (Oct 16, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=GraMqIgP5iU) ## Every official video Newest first. Topics: Fire support · Units · News · Trailer · Operations map · Visuals · Base building · Zombies. Dates come from the channel's public feed; older uploads are marked "Before Oct 14". [Dev] - Oct 28, 2026Fire support [Air Support: Gunships, Missiles & Mass Bombing](https://www.youtube.com/watch?v=qFvJa3kYpYw)Roles of the F-35B, F-15E, F/A-18F, A-10, AC-130J and MQ-9; carrier loadouts incl. Mk 77 fire bombs; pause and 4x speed. - Oct 25, 2026Units [Weapons, Gear & Custom Camouflage](https://www.youtube.com/watch?v=XeXKRKZ84Ss)Modular weapon attachments, soldier gear and carry weight, the paint editor, ghillie suits. - Oct 25, 2026Units · Short [Build Your Squad’s Loadout (Short)](https://www.youtube.com/watch?v=UCC1PdzotAM)Short cut of the loadout and camouflage video. - Oct 23, 2026News [100,000 Steam Wishlists in 3 Days! Thank You!](https://www.youtube.com/watch?v=WopNOkbUe9k)Thank-you clip for the wishlist milestone. - Oct 20, 2026Trailer [Official Steam Trailer | Zombie Survival RTS](https://www.youtube.com/watch?v=59f_XjUgFdE)The store-page trailer: operations map, battlefield zoom, helicopters, FOBs, air and naval support. - Oct 19, 2026Units · Short [Helicopter Formations over Los Angeles](https://www.youtube.com/watch?v=2bF-DcaAMTs)Group movement with selectable formations and spacing. - Oct 19, 2026Units [Scaling Up Helicopter Operations](https://www.youtube.com/watch?v=0lCc7lS0Dno)A large transport formation crossing LA before inserting squads. - Oct 16, 2026Operations map [From the LA Operations Map to the Battlefield](https://www.youtube.com/watch?v=GraMqIgP5iU)First look at the operations map: naval commands, fighter support, Apache orders, ground ops, ammo resupply. - Oct 16, 2026Fire support [Fighters Launch, Strike the Horde, and Return](https://www.youtube.com/watch?v=-S9F9QmikGo)Pilot boarding, catapult launch, missile, bomb and gun runs, landing and parking. - Oct 15, 2026Units · Short [AH-6M Little Bird: Guns, Rockets & Flight Deck Takeoff](https://www.youtube.com/watch?v=hJ8vijO0B9c)The AH-6M with guns and rockets; takeoff from a ship. - Oct 15, 2026Units [AH-6M Little Bird & Flight Deck Takeoffs](https://www.youtube.com/watch?v=QdRHYBda6Sg)Longer cut: helicopters leaving a flight deck and flying to shore. - Oct 14, 2026Units · Short [Helicopter Rotor & Downwash Improvements](https://www.youtube.com/watch?v=8euw2X3_71M)Rotor visuals, dust and trees reacting to downwash. - Oct 14, 2026Units [Helicopter Update: Rotor Wash, Troop Transport & Rappelling](https://www.youtube.com/watch?v=W4_MiyTEoq4)Boarding and disembark animations, transport and rappelling. - Oct 14, 2026Fire support · Short [Fighters Launch, Strike the Horde, and Return (Short)](https://www.youtube.com/watch?v=YWMySu-KF3M)Short cut of the carrier sortie. - Oct 14, 2026Fire support · Short [Landing, Parking, Pilots Out](https://www.youtube.com/watch?v=bKxn6cffKNU)Carrier landing, parking on deck, pilots climbing out. - Before Oct 14Fire support [Fighter Strikes, Building Destruction & Carrier Operations](https://www.youtube.com/watch?v=pAVd7o6rLNM)Earlier upload (before Oct 14). - Before Oct 14Fire support [The Navy Joins the Fight](https://www.youtube.com/watch?v=cAizGVcIbzE)Earlier upload (before Oct 14). - Before Oct 14Units [The Chinook Can Carry Your Squads and Humvees](https://www.youtube.com/watch?v=JNq7d5GNxpY)Earlier upload (before Oct 14). - Before Oct 14Visuals [Updated Pixel Rendering](https://www.youtube.com/watch?v=IZA91RaspVY)Earlier upload (before Oct 14). - Before Oct 14Units [Call in the Viper. Keep the Pressure On.](https://www.youtube.com/watch?v=KYXAfn_xduQ)Earlier upload (before Oct 14). - Before Oct 14Units [Need More Firepower? Send the Apache.](https://www.youtube.com/watch?v=0J6-DEazU2Q)Earlier upload (before Oct 14). - Before Oct 14Base building [The FOB is built. Now it needs supplies.](https://www.youtube.com/watch?v=OvEevDayz6s)Earlier upload (before Oct 14). - Before Oct 14Base building [Your FOB won’t resupply itself.](https://www.youtube.com/watch?v=EkwgsEUacmw)Earlier upload (before Oct 14). - Before Oct 14Base building [Build a FOB. Then Hold the Line.](https://www.youtube.com/watch?v=DufSjFTrDUQ)Earlier upload (before Oct 14). - Before Oct 14Units [Bradleys vs the Horde](https://www.youtube.com/watch?v=pMUWwRxPqv8)Earlier upload (before Oct 14). - Before Oct 14Fire support [The Horde Brought Numbers. I Brought Artillery.](https://www.youtube.com/watch?v=eZ4FEvIVx_o)Earlier upload (before Oct 14). - Before Oct 14Zombies [A Zombie RTS Where Rooftops Aren’t Safe](https://www.youtube.com/watch?v=gxhJbCGqZWA)Earlier upload (before Oct 14). - Before Oct 14Zombies [The Rooftops Aren’t Safe in This Zombie RTS](https://www.youtube.com/watch?v=qAaxDFJiYTs)Earlier upload (before Oct 14). Videos are linked and embedded from the developer's own channel; this site does not re-upload footage. [Subscribe on YouTube ↗](https://www.youtube.com/@EbbtideGame) ## FAQ **Q: Where can I watch Ebbtide gameplay?** On the developer's official YouTube channel (@EbbtideGame) and the Steam store page. The channel had 28 uploads by October 29, 2026, from the Steam trailer to feature clips on helicopters, FOBs and air support. All of it is labeled early development footage. **Q: Is there an Ebbtide gameplay trailer?** Yes. "Ebbtide — Official Steam Trailer | Zombie Survival RTS" went up on October 20, 2026, the day the Steam page launched. It is the trailer shown on the store page. **Q: What does Ebbtide look like?** A stylized 3D world rendered as pixel art, seen top-down. The operations map zooms straight into street-level battles. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Dev] [YouTube: "Ebbtide — Official Steam Trailer | Zombie Survival RTS"](https://www.youtube.com/watch?v=59f_XjUgFdE) — 2026-10-20 - [Dev] [Ebbtide — official YouTube channel (@EbbtideGame)](https://www.youtube.com/@EbbtideGame) — 2026-10-29 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 - [Dev] [YouTube: "Air Support: Gunships, Missiles & Mass Bombing" (video and developer description)](https://www.youtube.com/watch?v=qFvJa3kYpYw) — 2026-10-28 - [Dev] [YouTube: "Fighters Launch, Strike the Horde, and Return" (carrier operations)](https://www.youtube.com/watch?v=-S9F9QmikGo) — 2026-10-16 - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Is Ebbtide multiplayer or co-op? URL: https://ebbtidegame.org/co-op/ Last verified: 2026-10-29 Answer Single-player only for now. "Co-op is being considered for a post-launch update, but I cannot promise support yet. It is a feature I would personally love to add!" [Dev] ## Mode by mode | Mode | Status | Detail | | Single-player campaign | Confirmed | The only Steam play-mode category listed. [Official] | | Online co-op | Considering | Considered for a post-launch update; not promised. [Dev] | | Local / split-screen | Not announced | Never mentioned. | | PvP / PvPvE | Not announced | Only requested by players. [Players] | | Mods & Workshop | Planned | "Yes, I plan to support mods and Steam Workshop." [Dev] | ## What players are asking for "pliss add coop online" is the busiest thread in the Steam discussions. [Players] The requests are specific: - One player handling artillery and air strikes while another runs the ground fight. - Each friend running their own base on the same map (a separate thread, "Coop with friend, each with his base"). - Playing as a group of friends, the way some already do in other co-op zombie strategy games. Not everyone agrees. Replies argue the solo developer should finish the single-player game first, and one doubts a horde this size can be synced online at all. [Players] ## Why it is a "maybe" Ebbtide simulates a horde the store describes as "a million zombies, perhaps more" on one continuous map where nothing is auto-resolved. [Official] Keeping that many units in step across players is a much bigger job than a typical RTS skirmish, and it falls to one developer. That is our reading, not the developer's; the official line is simply that the focus is single-player and co-op is considered, not promised. [Dev] If you want co-op, the developer asks for feedback on the [official Discord](https://discord.gg/ebbtide). A +1 on the Steam thread is also visible to them. ## FAQ **Q: Is Ebbtide multiplayer?** No. Ebbtide is a single-player game. Steam lists only the Single-player category, and development is focused on the single-player experience. **Q: Will Ebbtide have co-op?** Maybe, later. The developer said co-op "is being considered for a post-launch update, but I cannot promise support yet," and added that it is a feature they would personally love to add. **Q: Will Ebbtide have PvP?** Nothing has been announced. A player suggestion thread asks for PvPvE, but the developer has not mentioned competitive modes. **Q: Can I play Ebbtide with friends at launch?** Not on current plans. Launch is single-player; any co-op would be a post-launch update. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Players] [Steam discussion: "pliss add coop online" (most-replied thread)](https://steamcommunity.com/app/4915700/discussions/0/572678538884299463/) — 2026-10-20 - [Players] [Steam discussion: "MP? this seems to scream MP with the scale."](https://steamcommunity.com/app/4915700/discussions/0/572678538884332448/) — 2026-10-21 - [Players] [Ebbtide — Steam Community discussions (General)](https://steamcommunity.com/app/4915700/discussions/) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide and generative AI: the disclosure URL: https://ebbtidegame.org/ai-disclosure/ Last verified: 2026-10-29 Answer AI helped make some audio, art, 3D models and translations; nothing is generated while you play. The developer plans to rework voices and translations with community contributors and hopes to work with musicians on a new soundtrack. [Dev] ## What used AI, asset by asset | Asset | AI used? | Planned change | | Soundtrack | Yes | Would like to collaborate with musicians on a new soundtrack "if the opportunity arises". [Dev] | | Voice lines (some, prerecorded) | Some | Reworking with community voice contributors; called out as needing improvement. [Dev] | | Sound effects & ambient audio | Yes | None announced. | | Event illustrations | Yes | None announced. | | 3D models | Some | "Creating or refining some 3D models." No change announced. | | In-game text translation | Help | Reworking localization with community translators. [Dev] | | Content during gameplay | None | "No content is generated with AI during gameplay." [Official] | ## The developer's explanation "At first, I tried to make every part of Ebbtide myself. I used AI to help with assets I couldn't manage on my own." ProjectAlive, "15,000 wishlists. Thank you!", Steam, Oct 21, 2026 The same post says everything was reviewed and refined by hand, and names the weakest parts: "particularly the voices and translations." [Dev] ## The community rework The developer is asking players to contribute voice recordings and translations through the information channels on the official Discord. This ties into the language plan: English and Korean are the base languages, with the other 17 store languages to follow with community help. [Dev] ## What players are saying The Steam forum is split. [Players] - Critical: threads such as "The game looked very promising and cool until I saw the gen AI notice", "AI soundtrack? OOF" and "ai criticism". - Asking: "Will the AI be removed if the game is successful?" and "Will you be replacing AI Assets as development continues?" [Players] - Supportive: "AI is fine in indie games", plus replies pointing out it is a one-person project. This wiki reports the disclosure as written and does not rate it. Steam requires developers to disclose AI-generated content; Ebbtide's notice is on its store page under "AI Generated Content Disclosure". ## FAQ **Q: Does Ebbtide use AI?** Yes, for some assets. The Steam disclosure lists the soundtrack, some voice lines, sound effects and ambient audio, event illustrations, some 3D models, and translation help. The developer says no content is generated with AI during gameplay. **Q: Will the AI content in Ebbtide be replaced?** Partly, as planned. The developer wants to rework voice recording and localization with community contributors first, and would like to collaborate with musicians on a new soundtrack "if the opportunity arises". No full replacement has been promised. **Q: Does Ebbtide generate AI content while you play?** No. The store disclosure and the developer's post both say no content is generated with AI during gameplay. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "15,000 wishlists. Thank you!" (incl. "AI use and the work ahead")](https://store.steampowered.com/news/app/4915700/view/1847286114028218) — 2026-10-21 - [Players] [Steam discussion: "Will the AI be removed if the game is successful?"](https://steamcommunity.com/app/4915700/discussions/0/572678538884572031/) — 2026-10-28 - [Players] [Ebbtide — Steam Community discussions (General)](https://steamcommunity.com/app/4915700/discussions/) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide FAQ URL: https://ebbtidegame.org/faq/ Last verified: 2026-10-29 ## The game **Q: What kind of game is Ebbtide?** A real-time zombie survival strategy game. You command TF-1 "Ark", humanity's last carrier task force, starting in Los Angeles. Steam tags it as real-time tactics, RTS, base building and vehicular combat, in top-down 3D pixel art. [Official] **Q: Who is developing Ebbtide?** ProjectAlive is listed as developer and publisher. The developer describes Ebbtide as "a game I have been making on my own" and a "sandbox zombie survival RTS I'm developing solo". [Dev] [Dev] **Q: What engine does Ebbtide use?** Unity 6, programmed in C#. [Dev] **Q: Does Ebbtide have different game modes?** Several official video descriptions call it "a zombie survival RTS with survivor and commander modes", but neither mode has been explained yet. A world-map sandbox is also in development. [Dev] [Dev] **Q: Can you pause in Ebbtide?** Yes. You can pause the operations map to plan orders, or run it at up to 4x speed. [Official] [Dev] **Q: Is Ebbtide violent? What is the age rating?** The developer's content notice lists frequent combat violence, blood, burning characters and corpses in 3D pixel art; soldiers and civilians can be killed or infected, and during quarantine screening the player can order suspected infected civilians to be executed. Steam shows a USK 16 rating for Germany and 14 for Brazil (ClassInd). [Official] ## Release & access **Q: When does Ebbtide come out?** No release date is set. The developer said on October 23, 2026 that the date and price have not been decided. [Dev] **Q: Is there a playtest or demo?** Not yet. A Steam Playtest is being prepared and will come first; a public demo follows. Dates will be posted on Steam and Discord. [Dev] **Q: Will Ebbtide be Early Access?** Not decided yet. [Dev] **Q: How many wishlists does Ebbtide have?** Over 100,000 within three days of the Steam page going live, according to the developer's October 23, 2026 announcement (15,000 had been reported on October 21). [Dev] [Dev] ## Platforms & languages **Q: Which platforms is Ebbtide coming to?** Steam on Windows and macOS (Apple Silicon). Steam Deck support is being considered. Consoles: "For now, I am focused on PC development for Steam." [Dev] [Official] **Q: Does Ebbtide support a controller?** Steam lists partial controller support, and the developer is working on gamepad support. [Official] [Dev] **Q: What languages will Ebbtide support?** English and Korean are the base languages. The developer plans the other 17 languages on the store page with help from community translations: French, Italian, German, Spanish (Spain), Japanese, Portuguese (Brazil and Portugal), Simplified and Traditional Chinese, Russian, Arabic, Czech, Indonesian, Polish, Romanian, Thai and Turkish. [Dev] [Official] ## Multiplayer & mods **Q: Is Ebbtide multiplayer?** No, it is single-player. Co-op is being considered for a post-launch update, but the developer cannot promise it yet. [Dev] **Q: Will Ebbtide support mods or Steam Workshop?** Yes, that is the plan: "I plan to support mods and Steam Workshop." Scope and approach will be shared later. [Dev] ## The world **Q: How big is the Ebbtide map?** The tutorial and Chapter 1 cover the wider Los Angeles metro area on one continuous operations map, split into 15 districts; the developer drew the boundary short of Anaheim. After that, a world-map sandbox is planned to take the game to other cities. [Official] [Dev] [Dev] [Players] **Q: Are there cities beyond Los Angeles?** Planned. The developer: "The tutorial and Chapter 1 take place in Los Angeles. After that, I plan to expand to other cities around the world through a world-map sandbox." [Dev] **Q: Can you customize soldiers and vehicles?** Yes, in current development footage: modular weapon attachments, soldier gear that adds weight, and a paint editor for uniforms, gear, vehicles and aircraft with up to three camouflage pattern layers. [Dev] ## Community **Q: Does Ebbtide use generative AI?** For some assets (soundtrack, some voices, sound effects, event illustrations, some 3D models, translation help), not during gameplay. See the AI disclosure page for details. [Official] [Dev] **Q: How can I give feedback or help?** The developer asks for feedback on the official Discord, where contributors can also offer voice recordings and translations. [Dev] ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 - [Dev] [YouTube: "Fighters Launch, Strike the Horde, and Return" (carrier operations)](https://www.youtube.com/watch?v=-S9F9QmikGo) — 2026-10-16 - [Dev] [YouTube: "Air Support: Gunships, Missiles & Mass Bombing" (video and developer description)](https://www.youtube.com/watch?v=qFvJa3kYpYw) — 2026-10-28 - [Dev] [Steam announcement: "15,000 wishlists. Thank you!" (incl. "AI use and the work ahead")](https://store.steampowered.com/news/app/4915700/view/1847286114028218) — 2026-10-21 - [Players] [Steam discussion: "How big is the game map?"](https://steamcommunity.com/app/4915700/discussions/0/572678840008161766/) — 2026-10-25 - [Dev] [YouTube: "Weapons, Gear & Custom Camouflage" (video and developer description)](https://www.youtube.com/watch?v=XeXKRKZ84Ss) — 2026-10-25 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide updates & dev log URL: https://ebbtidegame.org/updates/ Last verified: 2026-10-29 ## Oct 28, 2026 - Video [Air Support: Gunships, Missiles & Mass Bombing](https://www.youtube.com/watch?v=qFvJa3kYpYw) Roles of the F-35B, F-15E, F/A-18F, A-10, AC-130J and MQ-9; carrier loadouts incl. Mk 77 fire bombs; pause and 4x speed. ## Oct 25, 2026 - Video [Weapons, Gear & Custom Camouflage](https://www.youtube.com/watch?v=XeXKRKZ84Ss) Modular weapon attachments, soldier gear and carry weight, the paint editor, ghillie suits. ## Oct 23, 2026 - Steam post 100,000 wishlists in 3 days! Thank you + FAQ [Dev] Milestone thanks and the official FAQ: playtest being prepared, then a public demo; release date and price undecided; Windows and macOS, Steam Deck considered; co-op considered post-launch; mods and Workshop planned; Unity 6; Early Access undecided; English and Korean base languages; gamepad support in work; PC focus. - Video [100,000 Steam Wishlists in 3 Days! Thank You!](https://www.youtube.com/watch?v=WopNOkbUe9k) Thank-you clip for the wishlist milestone. ## Oct 21, 2026 - Steam post 15,000 wishlists. Thank you! [Dev] First developer post. Explains where generative AI was used, plans to rework voices and localization with community contributors, and promises playtest news on Steam first. ## Oct 20, 2026 - Video [Official Steam Trailer | Zombie Survival RTS](https://www.youtube.com/watch?v=59f_XjUgFdE) The store-page trailer: operations map, battlefield zoom, helicopters, FOBs, air and naval support. ## Oct 19, 2026 - Store Steam store page goes live [Official] Store page for app 4915700 opens for wishlists (announced in the Oct 19 video descriptions), with 11 screenshots, the gameplay trailer, placeholder system requirements and the AI disclosure. - Video [Scaling Up Helicopter Operations](https://www.youtube.com/watch?v=0lCc7lS0Dno) A large transport formation crossing LA before inserting squads. ## Oct 16, 2026 - Video [From the LA Operations Map to the Battlefield](https://www.youtube.com/watch?v=GraMqIgP5iU) First look at the operations map: naval commands, fighter support, Apache orders, ground ops, ammo resupply. - Video [Fighters Launch, Strike the Horde, and Return](https://www.youtube.com/watch?v=-S9F9QmikGo) Pilot boarding, catapult launch, missile, bomb and gun runs, landing and parking. ## Oct 15, 2026 - Video [AH-6M Little Bird & Flight Deck Takeoffs](https://www.youtube.com/watch?v=QdRHYBda6Sg) Longer cut: helicopters leaving a flight deck and flying to shore. ## Oct 14, 2026 - Video [Helicopter Update: Rotor Wash, Troop Transport & Rappelling](https://www.youtube.com/watch?v=W4_MiyTEoq4) Boarding and disembark animations, transport and rappelling. ## Before Oct 14, 2026 Earlier uploads on the developer's channel, before the Steam page existed. Exact dates are not in the public feed. [Dev] - [Fighter Strikes, Building Destruction & Carrier Operations](https://www.youtube.com/watch?v=pAVd7o6rLNM) · Fire support - [The Navy Joins the Fight](https://www.youtube.com/watch?v=cAizGVcIbzE) · Fire support - [The Chinook Can Carry Your Squads and Humvees](https://www.youtube.com/watch?v=JNq7d5GNxpY) · Units - [Updated Pixel Rendering](https://www.youtube.com/watch?v=IZA91RaspVY) · Visuals - [Call in the Viper. Keep the Pressure On.](https://www.youtube.com/watch?v=KYXAfn_xduQ) · Units - [Need More Firepower? Send the Apache.](https://www.youtube.com/watch?v=0J6-DEazU2Q) · Units - [The FOB is built. Now it needs supplies.](https://www.youtube.com/watch?v=OvEevDayz6s) · Base building - [Your FOB won’t resupply itself.](https://www.youtube.com/watch?v=EkwgsEUacmw) · Base building - [Build a FOB. Then Hold the Line.](https://www.youtube.com/watch?v=DufSjFTrDUQ) · Base building - [Bradleys vs the Horde](https://www.youtube.com/watch?v=pMUWwRxPqv8) · Units - [The Horde Brought Numbers. I Brought Artillery.](https://www.youtube.com/watch?v=eZ4FEvIVx_o) · Fire support - [A Zombie RTS Where Rooftops Aren’t Safe](https://www.youtube.com/watch?v=gxhJbCGqZWA) · Zombies - [The Rooftops Aren’t Safe in This Zombie RTS](https://www.youtube.com/watch?v=qAaxDFJiYTs) · Zombies ## Press coverage - iXBT.games: Ebbtide received 75,000 Steam wishlists in two days (Oct 25, 2026). [Press] - Shazoo (Russian): trailer coverage (Oct 21, 2026). [Press] ## FAQ **Q: Where does Ebbtide post updates?** Steam announcements on the store page, the official Discord, the developer's X account @ProjectAliveDev and the YouTube channel @EbbtideGame. The developer says playtest news will appear on Steam and Discord first. **Q: Are there Ebbtide patch notes?** Not yet. There is no public build, so there are no patches. Development changes are shown in the developer's videos and posts. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [Steam announcement: "15,000 wishlists. Thank you!" (incl. "AI use and the work ahead")](https://store.steampowered.com/news/app/4915700/view/1847286114028218) — 2026-10-21 - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Ebbtide — official YouTube channel (@EbbtideGame)](https://www.youtube.com/@EbbtideGame) — 2026-10-29 - [Press] [iXBT.games — "Ebbtide, a zombie survival strategy game, received 75,000 Steam wishlists in two days"](https://ixbt.games/en/news/2026/10/25/avtor-strategii-vyzivaniia-v-mire-s-zombi-ebbtide-za-dva-dnia-polucil-75-tysiac-vislistov-v-steam.html) — 2026-10-25 - [Press] [Shazoo — Ebbtide trailer coverage (Russian)](https://shazoo.ru/2026/10/21/192785/tanki-btr-istrebiteli-i-flot-protiv-zombi-v-treilere-masstabnoi-strategii-ebbtide) — 2026-10-21 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Ebbtide wiki URL: https://ebbtidegame.org/wiki/ Last verified: 2026-10-29 ## Wiki pages [ OPS ### Operations Map & Districts One continuous map: 15 LA districts, Hold → Crisis → Lost, pause and 4x speed. ](https://ebbtidegame.org/wiki/operations-map/)[ UNT ### Units, Vehicles & Helicopters Guard, police, Marines, armor, attack and transport helicopters, loadouts and direct control. ](https://ebbtidegame.org/wiki/units/)[ FS ### Fire Support & Air Strikes Artillery, HIMARS, naval guns, Tomahawks, carrier jets, AC-130J and MQ-9. ](https://ebbtidegame.org/wiki/fire-support/)[ FOB ### Base Building, FOBs & Supply Walls, gun nests, CIWS, depots, and why convoys and fuel decide every fight. ](https://ebbtidegame.org/wiki/base-building/)[ NXS ### Zombies & the Nexus A million-strong horde run by a hive mind that ambushes, cuts roads and besieges. ](https://ebbtidegame.org/wiki/zombies-nexus/)[ CMP ### Campaign, the Ark & World Map Tutorial and Chapter 1 in LA, then a world-map sandbox with the TF-1 "Ark" fleet. ](https://ebbtidegame.org/wiki/campaign/) ## System status board How sure we can be about each system right now. | System | Status | Best source | | [Operations map, 15 districts, 4x speed](https://ebbtidegame.org/wiki/operations-map/) | Confirmed | Store description; ops-map video [Official] [Dev] | | [Direct control (TAB)](https://ebbtidegame.org/wiki/units/#direct-control) | Confirmed | Store description [Official] | | [Weapon attachments, gear weight, camo editor](https://ebbtidegame.org/wiki/units/#loadouts) | Shown | Loadout video [Dev] | | [Artillery, naval and air strikes](https://ebbtidegame.org/wiki/fire-support/) | Confirmed | Store; air-support video [Dev] | | [FOB building and supply](https://ebbtidegame.org/wiki/base-building/) | Confirmed | Store description [Official] | | [The Nexus hive mind](https://ebbtidegame.org/wiki/zombies-nexus/) | Confirmed | Store description [Official] | | [World-map sandbox](https://ebbtidegame.org/wiki/campaign/#world-map) | Planned | Developer FAQ [Dev] | | Survivor and commander modes | Named only | Named in video descriptions, not explained | | Unit stats, costs, tech tree | Not announced | Nothing published | | [Co-op](https://ebbtidegame.org/co-op/) | Considering | Developer FAQ [Dev] | ## How to read this wiki - Source labels after each claim: [Official] = Steam store page, [Dev] = developer post or video, [Players] = Steam discussions, [Press] = media. - Status chips: Confirmed stated plainly by the store or developer · Planned developer says it is coming · Considering "being considered" · Not announced not announced. - No invented numbers. There are no unit stats, prices or costs here because none have been published. - Why no beginner guide yet? Nobody outside development has played Ebbtide. Guides arrive when the playtest does. ## FAQ **Q: Is there an official Ebbtide wiki?** No. The developer has not launched an official wiki. Official information lives on the Steam page, Steam announcements, the Discord and the developer's YouTube channel. This site is an unofficial fan wiki that links back to those sources. **Q: Are there Ebbtide guides or tier lists?** Not yet, on purpose. Ebbtide has no public build, so any "best unit" or "beginner strategy" guide today would be invented. This wiki explains the systems the developer has confirmed and will add play guides once the Steam Playtest opens. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 - [Dev] [YouTube: "Air Support: Gunships, Missiles & Mass Bombing" (video and developer description)](https://www.youtube.com/watch?v=qFvJa3kYpYw) — 2026-10-28 - [Dev] [YouTube: "Weapons, Gear & Custom Camouflage" (video and developer description)](https://www.youtube.com/watch?v=XeXKRKZ84Ss) — 2026-10-25 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # The operations map URL: https://ebbtidegame.org/wiki/operations-map/ Last verified: 2026-10-29 In one line Scroll into any street on the operations map and it becomes the live battlefield, with no loading screen; scroll out and the fight keeps running. [Official] ## One map, no missions The store description is blunt: "There are no separate missions and no hidden auto-resolve: every soldier lost, zombie killed and building destroyed carries back to the map." [Official] In practice that means: - Losses are permanent on the map. A squad wiped out in a street fight is gone from your order of battle. - Destruction persists. Heavy weapons bring buildings down, and they stay down. [Official] - You can leave a fight running and manage another district from the map. Work in progress: in October 2026 the developer said they are still working to "reduce loading interruptions between the map and the battlefield" and improve close-up detail across such a large area. [Dev] ## The 15 districts: Hold → Crisis → Lost Los Angeles is divided into 15 districts, each in one of three states. [Official] HoldYour forces control it. CrisisUnder pressure and slipping. LostOverrun by the horde. The store frames the whole map around triage: "You cannot save everyone, so decide who to pull out first." [Official] The individual district names and exactly what triggers each state change have not been published. ## What you do on the map - Order National Guard, LAPD and LA County Sheriff's units to hold, delay or withdraw. [Official] - Call in Marines from Camp Pendleton. [Official] - Send truck and helicopter convoys carrying supplies, troops or refugees. [Official] - Pull out units and survivors cut off behind the lines before the horde reaches them. [Official] - Give naval commands, call fighter support and order helicopters, as shown in the ops-map video. [Dev] - Call fire support straight from the map. See [fire support](https://ebbtidegame.org/wiki/fire-support/). [Official] ## Time: pause and up to 4x The map can be paused or run at up to 4x. [Official] In the air-support video the developer pauses to plan orders and speeds up "to move the operation along between attacks." [Dev] ## Fog of war and warnings - "Only hordes within your forces' line of sight are visible on the map." [Official] - "You always get a warning before an attack": reroute, retreat or call in fire support. [Official] ## How big is the map? The tutorial and Chapter 1 cover the wider Los Angeles metro area, framed as a fighting retreat from the Hollywood Hills toward the Port of Los Angeles. The developer drew the boundary short of Anaheim. [Official] [Dev] Beyond LA, a world-map sandbox is planned. [Dev] A Steam thread asking "How big is the game map?" reached the same conclusion from the store text. [Players] Play · YouTube From the LA Operations Map to the Battlefield (Oct 16, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=GraMqIgP5iU) ## FAQ **Q: What is the operations map in Ebbtide?** The strategic layer: a continuous map of Los Angeles where you move forces, run convoys and call fire support. Scrolling into any street turns it into the live 3D battlefield with no loading screen, and the fight keeps running when you scroll back out. **Q: How many districts does Ebbtide have?** Los Angeles has 15 districts on the operations map. Each slides from Hold to Crisis to Lost as the horde advances. **Q: Does Ebbtide have auto-resolve?** No. The store page says there are no separate missions and no hidden auto-resolve: every soldier lost, zombie killed and building destroyed carries back to the map. **Q: How fast can the Ebbtide map run?** You can pause, or run the operations map at up to 4x speed. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 - [Dev] [YouTube: "Air Support: Gunships, Missiles & Mass Bombing" (video and developer description)](https://www.youtube.com/watch?v=qFvJa3kYpYw) — 2026-10-28 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Players] [Steam discussion: "How big is the game map?"](https://steamcommunity.com/app/4915700/discussions/0/572678840008161766/) — 2026-10-25 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Units, vehicles & helicopters URL: https://ebbtidegame.org/wiki/units/ Last verified: 2026-10-29 No stats exist yet. This page lists units the developer has named or shown. Costs, health, damage and unlock order have not been published, so we do not list any. ## Ground forces | Force | Role on the map | Source | | National Guard | Ordered to hold, delay or withdraw | [Official] | | LAPD | Ordered to hold, delay or withdraw | [Official] | | LA County Sheriff's units | Ordered to hold, delay or withdraw | [Official] | | Marines (Camp Pendleton) | Called in as reinforcements | [Official] | | Pilots & specialists | Cannot be trained; must be rescued in the world campaign | [Official] | On the battlefield you set squad formations and combat stances. [Official] Soldiers killed by the horde rise again as zombies, so losing a squad also feeds the enemy. [Official] ## Armored vehicles - Tanks — need resupply: in the ops-map video, a tank out of ammunition cannot fire its main gun until rearmed. [Official] [Dev] - Bradleys (shown in "Bradleys vs the Horde"). [Official] - LAVs. [Official] - Humvees (can be carried by Chinook). [Official] - Hooklift trucks haul building materials to your base. [Official] ## Helicopters | Helicopter | What it does | Source | | AH-64 Apache | Attack helicopter; can be ordered across the city | [Official] [Dev] | | AH-1Z Viper | Attack helicopter | [Official] | | AH-6M Little Bird | Guns and rockets; flies from a ship's flight deck | [Dev] | | UH-60 Black Hawk | Troops fast-rope down from it | [Official] | | CH-47 Chinook | Carries squads and Humvees | Official video title | - Land helicopters on rooftops to deploy squads, or fast-rope troops in. [Official] - Group movement with selectable formations and adjustable spacing between aircraft. [Dev] - Rotor wash kicks up dust and moves trees; boarding, disembarking and rappelling are animated. [Dev] - Danger: zombies "cling to helicopters hovering close to the ground". Keep insertions short. [Official] The store names "Apache and Viper attack helicopters" and "Black Hawks"; model designations (AH-64, AH-1Z, UH-60, CH-47) are the real-world aircraft those names refer to. ## Direct control (TAB) "Press TAB to take direct control of a soldier, tank or helicopter." [Official] This is how the trailer and videos switch from RTS view to a single unit. Steam currently lists partial controller support. [Official] ## Loadouts, gear and camouflage Shown in "Weapons, Gear & Custom Camouflage" (Oct 25, 2026), labeled early development footage. [Dev] ### Modular weapons - Swap optics, muzzle attachments, magazines, grips and more on compatible weapons. - Attachments change accuracy, magazine capacity, reload time and weight. - Bigger magazines hold more rounds but weigh more and reload slower. ### Soldier gear and weight - Helmets, armor, pouches, belts, backpacks and other gear. - Armor improves protection; pouches carry more spare magazines. - Weapons and equipment add to a total load that affects movement speed: light and mobile, or armored and slow. ### Paint editor - Paint uniforms, individual gear, vehicles and aircraft. - Camouflage from a base color plus up to three pattern layers, each with its own shape, size and coverage; digital patterns, shuffle, and saved designs. ### Ghillie suits and stealth - Ghillie suits let soldiers get closer to zombies without being detected. - Firing, sprinting or taking a hit can still give them away; suppressors reduce how far a shot reveals their position. Play · YouTube Weapons, Gear & Custom Camouflage (Oct 25, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=XeXKRKZ84Ss) ## FAQ **Q: What units are in Ebbtide?** Ground forces from the National Guard, LAPD, LA County Sheriff's Department and Marines from Camp Pendleton; tanks, Bradleys, LAVs and Humvees; Apache and Viper attack helicopters, the AH-6M Little Bird, Black Hawks and Chinooks. Ships and aircraft provide fire support. **Q: Can you control units directly in Ebbtide?** Yes. Press TAB to take direct control of a soldier, tank or helicopter. **Q: Can you customize weapons in Ebbtide?** In current development footage, yes: optics, muzzle devices, magazines and grips change accuracy, magazine capacity, reload time and weight, and soldiers carry gear that affects movement speed. **Q: Are there unit stats for Ebbtide?** No. The developer has not published health, damage, cost or speed values for any unit. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [YouTube: "Weapons, Gear & Custom Camouflage" (video and developer description)](https://www.youtube.com/watch?v=XeXKRKZ84Ss) — 2026-10-25 - [Dev] [YouTube: "Helicopter Formations over Los Angeles" / "Scaling Up Helicopter Operations"](https://www.youtube.com/watch?v=0lCc7lS0Dno) — 2026-10-19 - [Dev] [YouTube: "Helicopter Update: Rotor Wash, Troop Transport & Rappelling"](https://www.youtube.com/watch?v=W4_MiyTEoq4) — 2026-10-14 - [Dev] [YouTube: "AH-6M Little Bird & Flight Deck Takeoffs"](https://www.youtube.com/watch?v=QdRHYBda6Sg) — 2026-10-15 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Fire support & air strikes URL: https://ebbtidegame.org/wiki/fire-support/ Last verified: 2026-10-29 Rule of thumb Fire support is called from the operations map or the battlefield, but ship magazines are finite and heavy weapons bring buildings down. [Official] ## Artillery and rockets - M777 howitzers. [Official] - HIMARS rockets. [Official] - Your bases can also have mortar pits; see [base building](https://ebbtidegame.org/wiki/base-building/). [Official] ## Naval fire - Destroyer guns and Tomahawk cruise missiles. [Official] - Ships take naval commands from the operations map. [Dev] - Magazines are finite. In the world campaign you resupply at friendly ports and must bring the carrier group "within range". [Official] ## Air support, aircraft by aircraft From the developer's notes on "Air Support: Gunships, Missiles & Mass Bombing" (Oct 28, 2026): "Each aircraft has a different job." [Dev] | Aircraft | Job (developer's description) | Notes | | F-35B | Air-to-ground missile strikes | — | | F-15E | Heavy bombing runs against large concentrations of zombies | Also shown doing area bombing | | F/A-18F | Versatile option; different loadouts for the next sortie | Carrier-based | | A-10 | Close air support with strafing runs and missile attacks | — | | AC-130J | Gunship fire and missile strikes from orbit | Store: "gunship orbit" | | MQ-9 Reaper | Hellfire strikes on selected targets | Store: "drone orbit" | How a strike works in the footage: "Choose what to send, designate the target, and watch the attack unfold on the battlefield." [Dev] ## Carrier operations - Carrier jets are prepared and re-armed between sorties; loadouts shown include Mk 77 fire bombs. [Dev] - A full sortie is simulated: pilot boarding, catapult launch, missile, bombing and gun runs, then landing, parking and pilots climbing out. [Dev] - Strikes cause building destruction. [Dev] Play · YouTube Air Support: Gunships, Missiles & Mass Bombing (Oct 28, 2026) — official video from the developer's channel. [Open on YouTube ↗](https://www.youtube.com/watch?v=qFvJa3kYpYw) ## Trade-offs to expect What the official text implies, without guessing numbers: - Ammo is a resource. Finite magazines mean every Tomahawk spent in LA is one fewer later. [Official] - Collateral damage is real. Destroyed buildings carry back to the map and can block your own positions. [Official] - Warnings buy time. You always get a warning before an attack, which is your window to call fire support from the map. [Official] ## FAQ **Q: What fire support is in Ebbtide?** M777 howitzers and HIMARS rockets; destroyer guns and Tomahawk cruise missiles; carrier F/A-18s plus F-15E, F-35B and A-10 strikes; and AC-130J gunship and MQ-9 drone orbits. It can be called from the operations map or the battlefield. **Q: Is fire support unlimited in Ebbtide?** No. The store page says ship magazines are finite, and heavy weapons bring buildings down, so strikes have real costs. **Q: What does each aircraft do in Ebbtide?** Per the developer: F-35B air-to-ground missile strikes; F-15E heavy bombing of large zombie concentrations; F/A-18F a versatile carrier option with changeable loadouts; A-10 close air support with strafing and missiles; AC-130J gunship fire and missiles from orbit; MQ-9 Reaper Hellfire strikes on selected targets. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [YouTube: "Air Support: Gunships, Missiles & Mass Bombing" (video and developer description)](https://www.youtube.com/watch?v=qFvJa3kYpYw) — 2026-10-28 - [Dev] [YouTube: "Fighters Launch, Strike the Horde, and Return" (carrier operations)](https://www.youtube.com/watch?v=-S9F9QmikGo) — 2026-10-16 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Base building, FOBs & supply lines URL: https://ebbtidegame.org/wiki/base-building/ Last verified: 2026-10-29 Core rule "Supply is what keeps the fight going." Units can only rearm and refuel at bases you hold, and every wall needs materials hauled in. [Official] ## FOB structures "Choose where to dig in and build a forward operating base." [Official] | Structure | Purpose | | HESCO walls | Perimeter barrier | | Concrete walls | Perimeter barrier | | Gates | Let your units in and out | | Scaffolding | Lets soldiers defend from the walls | | Gun nests | Fixed defensive fire | | CIWS | Close-in weapon system | | Mortar pits | Indirect fire from the base | | Ammo depot | Where units rearm | | Fuel point | Where vehicles and aircraft refuel | | Lighting | Visibility around the base | Structure list from the store page. [Official] Purposes are as the store implies ("add gates and scaffolding to defend the walls"); costs and build times are not published. ## Supply: ammo, fuel and materials - Everything consumes. "Soldiers, vehicles and aircraft burn through ammunition and fuel." [Official] - Only your bases resupply. Units "can only rearm and refuel at bases you hold." [Official] In the ops-map video a tank out of ammunition must be resupplied before its main gun fires again. [Dev] - Walls cost materials. "Every wall needs building materials hauled in by hooklift truck or helicopter sling." [Official] - Convoys are targets. "The horde hunts your convoys and cuts your roads, so keep the supply lines open." [Official] Three official videos focus on this loop: "Build a FOB. Then Hold the Line.", "Your FOB won't resupply itself." and "The FOB is built. Now it needs supplies." [Dev] ## Convoys on the operations map - Send truck and helicopter convoys carrying supplies, troops or refugees. [Official] - The Nexus ambushes convoys and cuts roads; you get a warning before an attack and can reroute, retreat or call in fire support. [Official] - Helicopter slings skip blocked roads but bring aircraft close to a horde that climbs onto low-hovering helicopters. [Official] ## Upgrades, automation, economy: not announced People search for upgrade paths and automation in base builders. For Ebbtide, none of that has been described: no tech tree, no building upgrades, no automated production, and no resource numbers. Supply moves when you send it. We will add these sections if the playtest shows them. ## FAQ **Q: Is there base building in Ebbtide?** Yes. You choose where to dig in and build a forward operating base with HESCO and concrete walls, gates, scaffolding, gun nests, CIWS, mortar pits, an ammo depot, a fuel point and lighting. **Q: How does supply work in Ebbtide?** Soldiers, vehicles and aircraft use up ammunition and fuel and can only rearm and refuel at bases you hold. Every wall needs building materials brought in by hooklift truck or helicopter sling, and the horde hunts your convoys and cuts your roads. **Q: Can you upgrade bases in Ebbtide?** No upgrade or tech-tree system has been described. What is confirmed is the list of structures you can place and the supply that keeps them working. **Q: Does Ebbtide have automation?** Not as a feature that has been announced. Supply moves by convoys you send yourself, by truck or helicopter. No automated production or supply chains have been described. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 - [Dev] [YouTube: "Build a FOB. Then Hold the Line." / "Your FOB won't resupply itself." / "The FOB is built. Now it needs supplies."](https://www.youtube.com/watch?v=DufSjFTrDUQ) Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Zombies & the Nexus hive mind URL: https://ebbtidegame.org/wiki/zombies-nexus/ Last verified: 2026-10-29 Threat summary "Los Angeles is overrun by a million zombies, perhaps more." The Nexus, the hive mind that controls them, picks targets: convoys, roads, bases and stranded units. [Official] ## The Nexus: what it does - Ambushes convoys. [Official] - Cuts roads. [Official] - Besieges bases. [Official] - Hunts stranded units. [Official] The counter-play the store promises: "You always get a warning before an attack: reroute, retreat or call in fire support from the map." [Official] In the world campaign you "hunt the Nexus's hidden command nodes" and track the Nexus down. What the Nexus physically is has not been shown. [Official] ## Horde behavior on the battlefield | Behavior | What it means for you | | Zombies pile up to climb walls and rooftops | Walls slow them; rooftops are not safe (two official videos are titled around this) | | They cling to helicopters hovering low | Rooftop landings and slow insertions are risky | | Soldiers killed by the horde rise again | Losses add to the enemy | | Only hordes in line of sight are visible | Scouting and coverage matter on the map | Behaviors from the store description. [Official] Video titles from the official channel. [Dev] ## Infection and civilians The developer's content notice says "soldiers and civilians can be killed or infected," and that "during quarantine screening, the player can order civilians suspected of infection to be executed." [Official] That hints at a screening step for evacuees, but how it works has not been shown. ## Not announced yet - Zombie types or special infected: none named. - Exact horde numbers per district, spawn rules or difficulty settings. - How zombies damage armored vehicles (a question players have asked on Steam). ## FAQ **Q: What is the Nexus in Ebbtide?** The hive mind that controls the zombie horde. It ambushes convoys, cuts roads, besieges bases and hunts stranded units. In the world campaign you hunt the Nexus's hidden command nodes. **Q: How many zombies are in Ebbtide?** The store says Los Angeles is overrun by "a million zombies, perhaps more". Only hordes inside your forces' line of sight are shown on the map. **Q: Can zombies climb in Ebbtide?** Yes. Zombies pile up to climb walls and rooftops, and cling to helicopters hovering close to the ground. **Q: Do dead soldiers become zombies in Ebbtide?** Yes. Soldiers killed by the horde rise again as zombies. Civilians can also be infected. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Ebbtide — official YouTube channel (@EbbtideGame)](https://www.youtube.com/@EbbtideGame) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Campaign, TF-1 Ark & the world map URL: https://ebbtidegame.org/wiki/campaign/ Last verified: 2026-10-29 ## Structure at a glance | Part | Where | Status | | Tutorial | Los Angeles | Confirmed [Dev] | | Chapter 1 | Los Angeles: Hollywood Hills → Port of LA | Confirmed [Dev] [Official] | | World campaign / sandbox | Other cities and regions | Planned [Dev] | | Survivor and commander modes | — | Named only | ## Chapter 1: the fall of Los Angeles "The war begins in Los Angeles, from the Hollywood Hills to the Port of LA." [Official] The developer describes the tutorial and Chapter 1 as "a fighting retreat across LA, holding successive positions as you fall back toward the Port of Los Angeles." [Dev] Along the way you decide who to evacuate: "You cannot save everyone." [Official] ## TF-1 "Ark" You command TF-1 "Ark", "humanity's last carrier task force." [Official] It is the source of your naval guns, Tomahawks and carrier aircraft (see [fire support](https://ebbtidegame.org/wiki/fire-support/)) and the vessel that carries your force out of LA. ## What carries over from LA "The people, troops, equipment and supplies you bring to the Port of LA form your starting force aboard the Ark for the world campaign." [Official] Every evacuation in Chapter 1 is an investment in what comes next. ## The world campaign From the store page: [Official] - Choose which regions to help. - Bring the carrier group's guns and aircraft within range. - Resupply at friendly ports. - Rescue pilots and specialists you cannot train. - Grow the fleet with allied warships. - Hunt the Nexus's hidden command nodes, and "track down the Nexus and protect what remains of the world." The developer is "working on a world-map sandbox" that will let you "protect the remaining safe zones around the world, move your fleet, and decide for yourself where and how to fight." More will be shared over time. [Dev] Players asked whether the rest of the world is playable or only logistics. The developer's answer is the sandbox above: other cities are planned, starting after Chapter 1. [Dev] ## FAQ **Q: What is the Ark in Ebbtide?** TF-1 "Ark" is humanity's last carrier task force, which the player commands. It provides naval guns, missiles and carrier aircraft, and carries your surviving force into the world campaign. **Q: Does Ebbtide have a story campaign?** Yes. The tutorial and Chapter 1 are a fighting retreat across Los Angeles toward the Port of LA. After that, a world-map sandbox is planned to take the war to other cities. **Q: Is Ebbtide only set in Los Angeles?** The opening is. The developer plans to expand to other cities around the world through a world-map sandbox after Chapter 1. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [YouTube: "From the LA Operations Map to the Battlefield" (video and developer description)](https://www.youtube.com/watch?v=GraMqIgP5iU) — 2026-10-16 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # About this wiki URL: https://ebbtidegame.org/about/ Last verified: 2026-10-29 ## What this site is EbbtideGame.org is an unofficial wiki for Ebbtide, the zombie survival RTS by ProjectAlive. It is written by fans and is not affiliated with, endorsed by or sponsored by ProjectAlive or Valve. For anything official, go to the [Steam page](https://store.steampowered.com/app/4915700/Ebbtide/), [Steam news](https://store.steampowered.com/news/app/4915700) or the [official Discord](https://discord.gg/ebbtide). ## How we source - Primary sources first: the Steam store page [Official], the developer's Steam announcements [Dev] and the descriptions the developer writes for official videos [Dev]. - Every claim is labeled with where it comes from: [Official], [Dev], [Players] or [Press]. - Status is explicit: confirmed, planned, being considered, or not announced. We never fill a gap with a guess. - No invented data. No unit stats, prices, dates or tier lists until the developer or a playable build provides them. - Dated: each page shows when it was last verified and what it applies to. ## Versions Ebbtide has no public build yet. Every page currently applies to pre-release material: the store page and developer posts as of October 2026. When the Steam Playtest opens, pages will name the build they were checked against. ## Copyright and assets - We do not host, mirror or distribute the game, its files, screenshots, key art, music or video. - Videos play from the developer's own YouTube channel; the store widget is served by Steam. - Short quotes from official text are used for reference, with a link to the source. - All text and illustrations on this site, including the operations-map illustration and site logo, are original fan work. "Ebbtide" and related names belong to their owners. If you are the developer and want something changed or removed, it will be. ## For search and AI assistants This site welcomes search engines and AI crawlers. A summary for language models is at [/llms.txt](https://ebbtidegame.org/llms.txt) and the full text at [/llms-full.txt](https://ebbtidegame.org/llms-full.txt). Please cite the page URL and keep the source labels. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 - [Dev] [Steam announcement: "100,000 wishlists in 3 days! Thank you + FAQ"](https://store.steampowered.com/news/app/4915700/view/1847286114035215) — 2026-10-23 - [Dev] [Ebbtide — official YouTube channel (@EbbtideGame)](https://www.youtube.com/@EbbtideGame) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/). --- # Privacy URL: https://ebbtidegame.org/privacy/ Last verified: 2026-10-29 ## Analytics We use Google Analytics 4 to count page views and which official links (Steam, Discord, YouTube) people click, so we know which pages are useful. Outside the EEA, UK and Switzerland, GA4 sets analytics cookies; inside those regions it runs in cookieless mode (Google Consent Mode), and advertising signals are disabled everywhere. You can block it with any content blocker or the [Google opt-out add-on](https://tools.google.com/dlpage/gaoptout). The site is hosted on Cloudflare, which processes request logs (IP address, user agent) to serve and protect the site. ## Embedded content - The official Steam store widget loads from store.steampowered.com; Valve's privacy policy applies. - YouTube videos are click-to-play: only a thumbnail image (from i.ytimg.com) loads until you press play, and the player then loads from youtube-nocookie.com. Google's privacy policy applies. ## What we don't do - No accounts, newsletters or comment forms. - No advertising networks and no selling or sharing of personal data. - Site search runs entirely in your browser. ## Sources Labels: [Official] Steam store page · [Dev] developer announcement, post or video · [Players] community discussion, not confirmed by the developer · [Press] media coverage. - [Official] [Ebbtide — Steam store page (app 4915700): description, tags, languages, system requirements](https://store.steampowered.com/app/4915700/Ebbtide/) — 2026-10-29 Ebbtide is in development and has no public build yet. Everything above describes announced or shown features, which can change before release. See [how we source](https://ebbtidegame.org/about/).